Let me pull up data on both archetypes simultaneously!
Let me try some alternative names:
That Tron result is Legacy. Let me search the Modern database directly for Tron archetypes:
I can see three Modern Tron archetypes. The green "tron" is likely Mono G Tron, and "eldrazi tron" is colorless. Let me now get winrates and card presence for both, pulling data for the last 60 days:
Interesting findings! Eldrazi Tron has zero matches recorded and no Fleshraker entries under it. The green "Tron" archetype in Modern is clearly active with Mycospawn heavily present. Let me now do a proper performance split ā Tron with vs. without Mycospawn ā and check if there's a separate colorless/Fleshraker Tron archetype in the data:
The inline comments caused issues. Let me fix those queries:
Huge revelation ā Fleshraker is actually a Broodscale card, not a Colorless Tron card! And it also appears in the "tron" archetype. Let me now do the proper Tron with/without Fleshraker split, and get sources:
Great, now I have everything I need. Here's the full picture:
First, a key finding: "Colorless Tron with Fleshrakers" doesn't appear to be a distinct archetype in the data. Fleshraker is primarily a Broodscale card (857 entries!), and only shows up as a tech inclusion in the green Tron shell. So the real comparison here is Tron + Mycospawn vs. Tron + Fleshraker within the same archetype.
| Variant | Entries | W | L | Winrate |
|---|---|---|---|---|
| With Sowing Mycospawn | 200 | 505 | 492 | 50.7% |
| With Glaring Fleshraker | 136 | 310 | 374 | 45.3% |
| Without either (baseline) | ~74 | 453 | 542 | 45.5% |
The Mycospawn build is clearly outperforming the Fleshraker build ā a +5.4 percentage point advantage in winrate. Mycospawn is also more popular (200 entries vs. 136), suggesting the community has converged on it as the preferred threat/ramp piece.
The Fleshraker version actually underperforms relative to the archetype's overall 47.9% winrate, while the Mycospawn version is the only build sitting above 50%.
ā ļø Note: These splits use match-record wins/losses (not individual game matches), so they include draws in the entry count. Winrate excludes draws.
Sources: Data from 113 Modern tournaments (62% MTGO, 38% Melee).